    Mac OS X            	   2                                             ATTR          >                     /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels      \   +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00'	

 !"#$%&'#?rZ5#?d^{#?zL#?L#?䢠    #?    #?⍉	c #?Z@   #?+#?    #?װJ#?ׁ+#?    #?#?ͪk1#?Ck1#?Z2c#?j    #?    #?91˂, #9Q #	s;#/+B@#Oaj<##    #"^l#,#Rwu#@t#նG#*+ #OG@0#ۨ`i`#    #P@s=#Y^_-#ϽU#s4  2 ; D M V _ h q z              
%.7@IR[dmv             (              bplist00'	

 !"#$%&'_!maintaining plausible deniability_encourage mutual gains_meta-game analysis\early rounds[build trust_escalate cautiously_avoid literal strings^direct returns]core strategy[key tactics_predictable strategies_%exploit overly cooperative strategies_dynamically scan_strategy description[late roundsZmid rounds\fixed rounds_opponent cooperated[code checks_consistently cooperative_consecutive opponent defections_avoid predictability_randomize defection_conditional strategies_especially final round_opponent defects_&opponent shows exploitation tendencies]code analysis_code shows randomness_strategy underperformed]player configYlate-game_opponent likely_opponent defects twice_opponent adaptation_introduce controlled defectionZedge cases_defect late-game_cooperate late-game  2 V o        
5H_kv(AT} 7BU             (              kbplist00                            
bplist00Ren                              ;g